драйвер scream для виндовс

Screaming Bee Audio Driver Download

Supported Models

Manufacturers

Supported Operating Systems

Windows 10 (64 bit), Windows 8.1 (64 bit), Windows 8 (64 bit), Windows 7 (64 bit), Windows Vista (64 bit), Windows XP (64 bit)

File Name

Versions

Uploaded By

Sam H. (DG Member) on 6-Apr-2016

Recent Help Articles

How to Update Audio Device Drivers Quickly & Easily

To get the Audio driver, click the green download button above. After you complete your download, move on to Step 2.

If the driver listed is not the right version or operating system, search our driver archive for the correct version. Enter Audio into the search box above and then submit. In the results, choose the best match for your PC and operating system.

Tech Tip: If you are having trouble deciding which is the right driver, try the Driver Update Utility for Audio. It is a software utility which automatically finds and downloads the right driver.

Once you have downloaded your new driver, you’ll need to install it. In Windows, use a built-in utility called Device Manager, which allows you to see all of the devices recognized by your system, and the drivers associated with them.

How to Open Device Manager

In Windows 10 & Windows 8.1, right-click the Start menu and select Device Manager

How to Install a driver from Device Manager

Locate the device and model that is having the issue and double-click on it to open the Properties dialog box.

Select the Driver tab.

Click the Update Driver button and follow the instructions.

In most cases, you will need to reboot your computer in order for the driver update to take effect.

Tech Tip: Driver downloads and updates come in a variety of file formats with different file extensions. For example, you may have downloaded an EXE, INF, ZIP, or SYS file. Each file type has a slighty different installation procedure to follow.

For more help, visit our Driver Support Page for step-by-step videos on how to install drivers for every file type.

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Драйвер scream для виндовс

Virtual network sound card for Microsoft Windows

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README.md

Scream is a virtual device driver for Windows that provides a discrete sound device. Audio played through this device is published on your local network as a PCM multicast stream.

Receivers on the network can pick up the stream and play it through their own audio outputs. Receivers are available for Unix/Linux (interfacing with PulseAudio or ALSA) and for Windows.

For the special scenario of a Windows guest on a QEMU host, @martinellimarco has contributed support for transferring audio via the IVSHMEM driver mechanism, similar to the GPU pass-through software «Looking Glass». See the section on IVSHMEM below.

Scream is based on Microsoft’s MSVAD audio driver sample code. The original code is licensed under MS-PL, as are my changes and additions. See LICENSE for the actual license text.

Download and install

A ZIP file containing signed builds for Windows 10 on x64, x86 and arm64 is available on the GitHub releases page. The «installer» is a batch file that needs to be run with administrator rights.

Installation on Windows 10 version 1607 and newer

Microsoft has recently tightened the rules for signing kernel drivers. These new rules apply to newer Windows 10 installations which were not upgraded from an earlier version. If your installation is subject to these rules, the driver will not install.

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However, cross-signed kernel drivers are still accepted by Windows 10 version 1607 (and greater) if any of the following exceptions apply:

Workaround #1: Disable secure boot in BIOS. For more information, see this issue.

Workaround #2: Add this special registry value:

Please review the following resources for more information.

Unix with Pulseaudio, JACK or ALSA: Not included in the installer package. Please see the README in the Receivers/unix folder. Various contributors have written code for this receiver:

A 3rd-party receiver that supports Scream streams is https://github.com/mincequi/cornrow. It’s primarily meant for embedded devices.

@tomek-o wrote receivers for low-power embedded systems, great for building ethernet-attached active speakers.

Receivers can usually be run as unprivileged users. Receiver systems that have an input firewall need to open UDP port 4010, or whatever custom port you use.

The multicast target address and port is «239.255.77.77:4010». The audio is a raw PCM stream. The default sampling rate and size can be set as the «Default format» in the driver «Advanced» property page. The default speaker/channel configuration can be set on the «Configure» dialog of the Scream sound device.

Data is transferred in UDP frames with a payload size of max. 1157 bytes, consisting of 5 bytes header and 1152 bytes PCM data. The latter number is divisible by 4, 6 and 8, so a full number of samples for all channels will always fit into a packet. The first header byte denotes the sampling rate. Bit 7 specifies the base rate: 0 for 48kHz, 1 for 44,1kHz. Other bits specify the multiplier for the base rate. The second header byte denotes the sampling width, in bits. The third header byte denotes the number of channels being transferred. The fourth and fifth header bytes make up the DWORD dwChannelMask from Microsofts WAVEFORMATEXTENSIBLE structure, describing the mapping of channels to speaker positions.

Receivers simply need to read the stream off the network and stuff it into a local audio sink. The receiver system’s kernel should automatically do the necessary IGMP signalling, so it’s usually sufficient to just open a multicast listen socket and start reading from it. Minimal buffering (

4 times the UDP payload size) should be done to account for jitter.

Setting the sampling rate (optional)

To satisfy your audiophile feelings, or to reduce unnecessary resampling, you might want to set a higher sampling rate and/or sampling width. You can do that on the driver «Advanced» property page, as shown below. Warning: using high sampling freqs with 24/32 bits width in combination with multichannel can lead to high bit rates on the network. We recommend to stick to 48kHz/16 bits for 5.1 or higher channel modes.

sampling rate

Setting up default speaker configuration (optional)

Thanks to the great work of @martinellimarco, if your target system has a multichannel speaker setup, you can extend that to Windows as well. Use the «Configure» wizard of the sound device driver dialog, as shown below. Please note that this is just a system default, and that application software (like games) may require their own settings to be made.

speaker setup

Using unicast instead of multicast (optional)

This is only recommended if multicast gives you problems. Tweak the registry in the manner depicted in this screenshot (you will have to create the «Options» key), then reboot:

registry unicast

Using silence suppression (optional)

1/4 second at 44100Hz).

Tweak the registry in the manner depicted in this screenshot (you will have to create the «Options» key), then reboot:

registry silence

Using IVSHMEM between Windows guest and Linux host

⚠️ Note: While this setup is possible, it is generally only advised if you can’t use network transfer via a standard virtio-net device. Scream on QEMU does not benefit from using IVSHMEM. It increases CPU load and latency due to the polling nature of the implementation.

This can be used as an alternative to the default networked transfer when using QEMU/KVM.

Alternatively, for those who don’t use libvirt, here is an example for the relevant parts of a QEMU command line:

Читайте также:  как перестать обновлять виндовс 10

Visual Studio and a recent WDK are required. Good luck!

Источник

Overview

Scream is a virtual device driver for Windows that provides a discrete sound device. Audio played through this device is published on your local network as a PCM multicast stream.

Receivers on the network can pick up the stream and play it through their own audio outputs. Receivers are available for Unix/Linux (interfacing with PulseAudio or ALSA) and for Windows.

For the special scenario of a Windows guest on a QEMU host, @martinellimarco has contributed support for transferring audio via the IVSHMEM driver mechanism, similar to the GPU pass-through software «Looking Glass». See the section on IVSHMEM below.

Scream is based on Microsoft’s MSVAD audio driver sample code. The original code is licensed under MS-PL, as are my changes and additions. See LICENSE for the actual license text.

Download and install

A ZIP file containing a signed x64 build is available on the GitHub releases page. The «installer» is a batch file that needs to be run with administrator rights.

The build is supposed to run on all x64 versions of Windows 7 through Windows 10.

Installation on Windows 10 version 1607 and newer

Microsoft has recently tightened the rules for signing kernel drivers. These new rules apply to newer Windows 10 installations which were not upgraded from an earlier version. If your installation is subject to these rules, the driver will not install.

However, cross-signed kernel drivers are still accepted by Windows 10 version 1607 (and greater) if any of the following exceptions apply:

Workaround #1: Disable secure boot in BIOS. For more information, see this issue.

Workaround #2: Add this special registry value:

Please review the following resources for more information.

Unix with Pulseaudio, JACK or ALSA: Not included in the installer package. Please see the README in the Receivers/unix folder. Various contributors have written code for this receiver:

A 3rd-party receiver that supports Scream streams is https://github.com/mincequi/cornrow. It’s primarily meant for embedded devices.

@tomek-o wrote receivers for low-power embedded systems, great for building ethernet-attached active speakers.

Receivers can usually be run as unprivileged users. Receiver systems that have an input firewall need to open UDP port 4010, or whatever custom port you use.

The multicast target address and port is «239.255.77.77:4010». The audio is a raw PCM stream. The default sampling rate and size can be set as the «Default format» in the driver «Advanced» property page. The default speaker/channel configuration can be set on the «Configure» dialog of the Scream sound device.

Data is transferred in UDP frames with a payload size of max. 1157 bytes, consisting of 5 bytes header and 1152 bytes PCM data. The latter number is divisible by 4, 6 and 8, so a full number of samples for all channels will always fit into a packet. The first header byte denotes the sampling rate. Bit 7 specifies the base rate: 0 for 48kHz, 1 for 44,1kHz. Other bits specify the multiplier for the base rate. The second header byte denotes the sampling width, in bits. The third header byte denotes the number of channels being transferred. The fourth and fifth header bytes make up the DWORD dwChannelMask from Microsofts WAVEFORMATEXTENSIBLE structure, describing the mapping of channels to speaker positions.

Receivers simply need to read the stream off the network and stuff it into a local audio sink. The receiver system’s kernel should automatically do the necessary IGMP signalling, so it’s usually sufficient to just open a multicast listen socket and start reading from it. Minimal buffering (

4 times the UDP payload size) should be done to account for jitter.

Setting the sampling rate (optional)

To satisfy your audiophile feelings, or to reduce unnecessary resampling, you might want to set a higher sampling rate and/or sampling width. You can do that on the driver «Advanced» property page, as shown below. Warning: using high sampling freqs with 24/32 bits width in combination with multichannel can lead to high bit rates on the network. We recommend to stick to 48kHz/16 bits for 5.1 or higher channel modes.

Читайте также:  как узнать номер ключа windows 10

sampling rate

Setting up default speaker configuration (optional)

Thanks to the great work of @martinellimarco, if your target system has a multichannel speaker setup, you can extend that to Windows as well. Use the «Configure» wizard of the sound device driver dialog, as shown below. Please note that this is just a system default, and that application software (like games) may require their own settings to be made.

speaker setup

Using unicast instead of multicast (optional)

This is only recommended if multicast gives you problems. Tweak the registry in the manner depicted in this screenshot (you will have to create the «Options» key), then reboot:

registry

Using IVSHMEM between Windows guest and Linux host

This can be used as an alternative to the default networked transfer when using QEMU/KVM.

Alternatively, for those who don’t use libvirt, here is an example for the relevant parts of a QEMU command line:

Visual Studio and a recent WDK are required. Good luck!

Источник

Screaming Bee Audio

Установщик драйверов:

В случае, когда вы не хотите тратить время на поиск нужного драйвера для вашего ПК, к вашим услугам представлен автоматический установщик, который самостоятельно подберет нужные и самые актуальные драйвера для всех устройств вашей системы. Скачать Outbyte Drivers Installer вы можете перейдя по этой ссылке Установить драйвера автоматически

Устройство: Screaming Bee Audio Drivers Installer
Версия драйвера: 2.0.0.18
Дата драйвера: 2022-10-22
Размер файла: 1.12 Mb
Поддерживаемые ОС: Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8
Установить драйвера автоматически

Список драйверов:

Найдено драйверов для устройства «Screaming Bee Audio»: 2. Для загрузки необходимого драйвера, выберите его из списка ниже и перейдите по ссылке «Скачать». Пожалуйста, убедитесь в соответствии выбранной версии драйвера вашей операционной системе для обеспечения корректности его работы.

Поддерживаемые модели ноутбуков

Мы собрали список популярных моделей ноутбуков на которых устанавливается оборудование «Screaming Bee Audio». Выбрав интересующую вас модель ноутбука вы можете посмотреть полный список совместимых устройств.

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Screaming Bee MorphVOX Pro 4.4.39 Build 1538 Deluxe Pack RePack by KpoJIuK (2016) Русский

Автор: Unix от 26-04-2016, 13:20, Посмотрело: 43 178, Обсуждения: 1

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1461666124 9527615

Системные требования:
Windows XP
Windows Vista (32-bit / 64-bit)
Windows 7 (32-bit / 64-bit)
Windows 8 (32-bit / 64-bit)
Windows 8.1 (32-bit / 64-bit)
Windows 10 (32-bit / 64-bit)

Описание: MorphVOX Pro — программа для изменения голоса при использовании компьютера в качестве телефона, а также во время он-лайн игр. MorphVOX полностью совместима с программами IP-телефонии (Skype, AIM, Yahoo, MSN, GoogleTalk, TeamSpeak и т.п.) и практически со всеми он-лайн играми. Программа имеет превосходные алгоритмы смены голоса и ультра тихую отмену фона, что делает программу самой чистой программой по смене голоса, доступной на рынке. MorphVOX Pro является высококачественным продуктом на рынке. Качество звука программы превосходно для создания голосов для вашего видео или аудио проекта. Голосовое общение в онлайн-играх только добавляет реалистичности в игровой экшен. Однако если геймер уже ныряет в виртуальную реальность, то с головой – собственный голос при этом нужно изменить до неузнаваемости. Это можно сделать с помощью программы MorphVOX. Общаясь в онлайновой игре посредством гарнитуры, голос можно маскировать под самых разных персонажей. В дополнение к измененному голосу, на собственную речь можно наложить фоновые аудиоэффекты, например, чтобы собеседнику казалось, будто разговор ведется из многолюдного места или чтобы вместе с голосом были слышны раскаты грома, шум прибоя, объявления в аэропорту и т.д.

высококачественная технология смены голоса;

более умная программа для превосходной смены голоса;

отмена фона – получите супер чистое изменение голоса;

фоновый звук пробки, магазина;

интеграция с онлайн играми и программами IP-телефонии;

низкая частота и использование процессора;

10 уровневый эквалайзер;

разные пакеты для изменения голоса;

красивые темы скинов;

встроенные высококачественные звуковые эффекты;

добавление вашей собственной библиотеки;

полная поддержка мышки, клавиатуры и джойстиков для геймеров;

быстрые эффекты позволят вам проигрывать звук с помощью одной кнопки;

последующие эффекты для улучшенного изменения голоса;

улучшенные эффекты вокального тракта;

модуль для создания содержания – простота в создании голосов.

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